diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-09-21 15:31:58 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-09-21 15:31:58 +0200 |
commit | ca393b6b47618e48c107ad5c021d86700343648e (patch) | |
tree | 298bff793ee331566b6be1840c8d7404409b5198 /gameloop/include/gameObject.h | |
parent | 8bf919f750807060f3ac2c640b8a02300af1733c (diff) |
move gameloop poc to mwe
Diffstat (limited to 'gameloop/include/gameObject.h')
-rw-r--r-- | gameloop/include/gameObject.h | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/gameloop/include/gameObject.h b/gameloop/include/gameObject.h deleted file mode 100644 index 0e17991..0000000 --- a/gameloop/include/gameObject.h +++ /dev/null @@ -1,29 +0,0 @@ -#pragma once -#include <iostream> -class GameObject { - public: - GameObject(); - GameObject(std::string name, float x, float y, float width, float height, float velX, float velY); - std::string getName() const; - float getX() const; - float getY() const; - float getWidth() const; - float getHeight() const; - float getVelX() const; - float getVelY() const; - void setName(std::string value); - void setX(float value); - void setY(float value); - void setWidth(float value); - void setHeight(float value); - void setVelX(float value); - void setVelY(float value); - private: - std::string name = ""; - float x = 0; - float y = 0; - float width = 0; - float height = 0; - float velX = 0; - float velY = 0; -}; |