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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-09-18 15:11:04 +0200 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-09-18 15:11:04 +0200 |
commit | 61e382cedd71127033f91551298607e2e78c3809 (patch) | |
tree | db946bf0dac5cbb504ac7875fb323243d2a6db74 /gameloop/include/gameObject.h | |
parent | 7eafe293868d5d3875d0bec147e22a266e4ec86c (diff) |
gameloop save
Diffstat (limited to 'gameloop/include/gameObject.h')
-rw-r--r-- | gameloop/include/gameObject.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/gameloop/include/gameObject.h b/gameloop/include/gameObject.h new file mode 100644 index 0000000..0e17991 --- /dev/null +++ b/gameloop/include/gameObject.h @@ -0,0 +1,29 @@ +#pragma once +#include <iostream> +class GameObject { + public: + GameObject(); + GameObject(std::string name, float x, float y, float width, float height, float velX, float velY); + std::string getName() const; + float getX() const; + float getY() const; + float getWidth() const; + float getHeight() const; + float getVelX() const; + float getVelY() const; + void setName(std::string value); + void setX(float value); + void setY(float value); + void setWidth(float value); + void setHeight(float value); + void setVelX(float value); + void setVelY(float value); + private: + std::string name = ""; + float x = 0; + float y = 0; + float width = 0; + float height = 0; + float velX = 0; + float velY = 0; +}; |