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authorMax-001 <maxsmits21@kpnmail.nl>2025-01-08 15:10:48 +0100
committerMax-001 <maxsmits21@kpnmail.nl>2025-01-08 15:10:48 +0100
commitc12366610c4d8732362d602864e805575b31a9d2 (patch)
tree84ce8c663f2e1b0bc4d392f2385b6c780f24b116 /game
parenta24d1563931a19332ff2935f8d5998c997a4f94e (diff)
Made shop
Diffstat (limited to 'game')
-rw-r--r--game/menus/shop/ShopMenuScene.cpp71
1 files changed, 71 insertions, 0 deletions
diff --git a/game/menus/shop/ShopMenuScene.cpp b/game/menus/shop/ShopMenuScene.cpp
index 21e3f02..ee0fb6b 100644
--- a/game/menus/shop/ShopMenuScene.cpp
+++ b/game/menus/shop/ShopMenuScene.cpp
@@ -1,12 +1,15 @@
#include "ShopMenuScene.h"
+#include "../../Config.h"
#include "../BannerSubScene.h"
#include "../ButtonSubScene.h"
#include "../MenusConfig.h"
+#include "types.h"
#include <crepe/api/Camera.h>
#include <crepe/api/Sprite.h>
+#include <crepe/api/Text.h>
using namespace crepe;
using namespace std;
@@ -50,6 +53,74 @@ void ShopMenuScene::load_scene() {
.scale = 0.8
}
);
+
+ GameObject shop_item_bullet = this->new_object("bullet", "shop_item", vec2(-100, 0));
+ shop_item_bullet.add_component<Sprite>(
+ Asset("asset/other_effects/effect_rocketmgshell_TVOS.png"),
+ Sprite::Data {
+ .sorting_in_layer = STARTING_SORTING_IN_LAYER + 1,
+ .size = {0, 100},
+ .position_offset = {0, 0},
+ }
+ );
+ shop_item_bullet.add_component<Text>(
+ vec2 {100, 50}, FONT,
+ Text::Data {
+ .world_space = true,
+ .text_color = Color::WHITE,
+ },
+ vec2 {0, -75}, "BULLETS"
+ );
+ shop_item_bullet.add_component<Sprite>(
+ Asset("asset/ui/buttonCoinsSmall.png"),
+ Sprite::Data {
+ .sorting_in_layer = STARTING_SORTING_IN_LAYER + 1,
+ .size = {0, 45},
+ .position_offset = {25, 75},
+ }
+ );
+ shop_item_bullet.add_component<Text>(
+ vec2 {37.5, 37.5}, FONT,
+ Text::Data {
+ .world_space = true,
+ .text_color = Color::YELLOW,
+ },
+ vec2 {-25, 75}, "0"
+ );
+
+ GameObject shop_item_bubble = this->new_object("bubble", "shop_item", vec2(100, 0));
+ shop_item_bubble.add_component<Sprite>(
+ Asset("asset/background/aquarium/bubble.png"),
+ Sprite::Data {
+ .sorting_in_layer = STARTING_SORTING_IN_LAYER + 1,
+ .size = {0, 100},
+ .position_offset = {0, 0},
+ }
+ );
+ shop_item_bubble.add_component<Text>(
+ vec2 {100, 50}, FONT,
+ Text::Data {
+ .world_space = true,
+ .text_color = Color::WHITE,
+ },
+ vec2 {0, -75}, "BUBBLE"
+ );
+ shop_item_bubble.add_component<Sprite>(
+ Asset("asset/ui/buttonCoinsSmall.png"),
+ Sprite::Data {
+ .sorting_in_layer = STARTING_SORTING_IN_LAYER + 1,
+ .size = {0, 45},
+ .position_offset = {45, 75},
+ }
+ );
+ shop_item_bubble.add_component<Text>(
+ vec2 {100, 25}, FONT,
+ Text::Data {
+ .world_space = true,
+ .text_color = Color::YELLOW,
+ },
+ vec2 {-25, 75}, "1000"
+ );
}
string ShopMenuScene::get_name() const { return SHOP_SCENE; }