diff options
author | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-07 14:34:12 +0100 |
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committer | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-07 14:34:12 +0100 |
commit | 1f0edff951e7580163d8c987d4a021b24d45e9f1 (patch) | |
tree | a4ffd4334f24b2d72fdd44daef4294f1a2fbf234 /game/workers/WorkerScript.cpp | |
parent | 80fc064c77bb61d9b329b58532c9cacd99038e0a (diff) |
Added panic from player
Diffstat (limited to 'game/workers/WorkerScript.cpp')
-rw-r--r-- | game/workers/WorkerScript.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/game/workers/WorkerScript.cpp b/game/workers/WorkerScript.cpp index d641c6a..1bcf8d5 100644 --- a/game/workers/WorkerScript.cpp +++ b/game/workers/WorkerScript.cpp @@ -53,6 +53,8 @@ void WorkerScript::fixed_update(duration_t dt) { = -rb_worker.data.linear_velocity.x / 5; animator_worker.back().get().data.fps = -rb_worker.data.linear_velocity.x / 5; + animator_worker.front().get().set_anim(0); + animator_worker.back().get().set_anim(0); } else { sprite_worker.front().get().data.flip.flip_x = false; sprite_worker.back().get().data.flip.flip_x = false; @@ -61,6 +63,8 @@ void WorkerScript::fixed_update(duration_t dt) { = rb_worker.data.linear_velocity.x / 5; animator_worker.back().get().data.fps = rb_worker.data.linear_velocity.x / 5; + animator_worker.front().get().set_anim(0); + animator_worker.back().get().set_anim(0); } } } else { @@ -89,6 +93,9 @@ void WorkerScript::fixed_update(duration_t dt) { = -rb_worker.data.linear_velocity.x / 5; animator_worker.back().get().data.fps = -rb_worker.data.linear_velocity.x / 5; + + animator_worker.front().get().set_anim(0); + animator_worker.back().get().set_anim(0); } else { sprite_worker.front().get().data.flip.flip_x = false; sprite_worker.back().get().data.flip.flip_x = false; @@ -97,6 +104,9 @@ void WorkerScript::fixed_update(duration_t dt) { = rb_worker.data.linear_velocity.x / 5; animator_worker.back().get().data.fps = rb_worker.data.linear_velocity.x / 5; + + animator_worker.front().get().set_anim(0); + animator_worker.back().get().set_anim(0); } } } |