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authorheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-08 14:10:27 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-08 14:10:27 +0100
commitb445a1716a46dc875e0b2180c1a1b6022ec7a6d3 (patch)
tree1395518417ef02ca8adfa961e0734ea7aeb71a6d /game/scheduler/ObjectsScheduler.h
parentc9c9702edc58ff8f40b13dc6b86b216421f79e9b (diff)
missile/preview/schedular/PreviewScene
Diffstat (limited to 'game/scheduler/ObjectsScheduler.h')
-rw-r--r--game/scheduler/ObjectsScheduler.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/game/scheduler/ObjectsScheduler.h b/game/scheduler/ObjectsScheduler.h
new file mode 100644
index 0000000..d2d0f55
--- /dev/null
+++ b/game/scheduler/ObjectsScheduler.h
@@ -0,0 +1,34 @@
+#pragma once
+
+
+
+#include "api/Script.h"
+#include <functional>
+#include <vector>
+
+
+class ObjectsScheduler : public crepe::Script {
+
+private:
+ std::vector<std::function<void()>> obstacles;
+
+ int last_boss_check = 0;
+ int last_obstacle_check = 0;
+
+ int boss_fight_interval = 2000;
+ int obstacle_interval = 300;
+ int start_offset = 1300;
+
+
+ void preset_0();
+ void preset_1();
+ void preset_2();
+ void preset_3();
+ void preset_4();
+ void boss_fight_1();
+
+public:
+ void init();
+ void fixed_update(crepe::duration_t dt);
+
+};