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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-08 15:57:05 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-08 15:57:05 +0100 |
commit | 1ec7e724fcace1274473dfcae91022cc1c930baa (patch) | |
tree | 1508e8cd74588f388093dae81432fa66ecd436f2 /game/scheduler/ObjectsScheduler.h | |
parent | ce83df284173cfb4f6e430bf3ed8080ea21204d7 (diff) |
working scheduler and enemies and rest
Diffstat (limited to 'game/scheduler/ObjectsScheduler.h')
-rw-r--r-- | game/scheduler/ObjectsScheduler.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/scheduler/ObjectsScheduler.h b/game/scheduler/ObjectsScheduler.h index 1bd0940..56d72cb 100644 --- a/game/scheduler/ObjectsScheduler.h +++ b/game/scheduler/ObjectsScheduler.h @@ -15,8 +15,8 @@ private: int last_boss_check = 0; int last_obstacle_check = 0; - int boss_fight_interval = 1000; - int obstacle_interval = 3000; + int boss_fight_interval = 5000; + int obstacle_interval = 350; int start_offset = 1300; private: |