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author | heavydemon21 <48092678+heavydemon21@users.noreply.github.com> | 2025-01-10 19:35:08 +0100 |
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committer | GitHub <noreply@github.com> | 2025-01-10 19:35:08 +0100 |
commit | b9d00961a8894356c7cff7597de424a12d2841a6 (patch) | |
tree | aa033307a742df0c22131482858749bcf480ba38 /game/scheduler/ObjectsScheduler.h | |
parent | 20f6f8ddf013e5d18770bd0a01474a845843bdd7 (diff) | |
parent | f3413f3d0fbffee0cc363096cd873a8be766ad64 (diff) |
Merge pull request #123 from lonkaars/wouter/game-improvements
some extra features
Diffstat (limited to 'game/scheduler/ObjectsScheduler.h')
-rw-r--r-- | game/scheduler/ObjectsScheduler.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/scheduler/ObjectsScheduler.h b/game/scheduler/ObjectsScheduler.h index bd0701b..7ada8e1 100644 --- a/game/scheduler/ObjectsScheduler.h +++ b/game/scheduler/ObjectsScheduler.h @@ -16,6 +16,8 @@ private: int obstacle_interval = 350; int start_offset = 1300; + int amount_of_boss_fights = 0; + private: void preset_0(); void preset_1(); |