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authorheavydemon21 <48092678+heavydemon21@users.noreply.github.com>2025-01-10 19:35:08 +0100
committerGitHub <noreply@github.com>2025-01-10 19:35:08 +0100
commitb9d00961a8894356c7cff7597de424a12d2841a6 (patch)
treeaa033307a742df0c22131482858749bcf480ba38 /game/scheduler/ObjectsScheduler.h
parent20f6f8ddf013e5d18770bd0a01474a845843bdd7 (diff)
parentf3413f3d0fbffee0cc363096cd873a8be766ad64 (diff)
Merge pull request #123 from lonkaars/wouter/game-improvements
some extra features
Diffstat (limited to 'game/scheduler/ObjectsScheduler.h')
-rw-r--r--game/scheduler/ObjectsScheduler.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/game/scheduler/ObjectsScheduler.h b/game/scheduler/ObjectsScheduler.h
index bd0701b..7ada8e1 100644
--- a/game/scheduler/ObjectsScheduler.h
+++ b/game/scheduler/ObjectsScheduler.h
@@ -16,6 +16,8 @@ private:
int obstacle_interval = 350;
int start_offset = 1300;
+ int amount_of_boss_fights = 0;
+
private:
void preset_0();
void preset_1();