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author | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-11 21:32:30 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-11 21:32:30 +0100 |
commit | a6803980f1e74ecf1abb007b7c77f00d2cd92c43 (patch) | |
tree | 425ca961b27117d6e5d5fa0ae5cfca93351e0b33 /game/preview/SmokeSubScene.cpp | |
parent | 6bc0025e4c24ed6659d993f3469c10615fb0e273 (diff) | |
parent | 525636bb2158ecea68ebb9d6b8d2dc722524c5e5 (diff) |
merge master into loek/doxygen
Diffstat (limited to 'game/preview/SmokeSubScene.cpp')
-rw-r--r-- | game/preview/SmokeSubScene.cpp | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/game/preview/SmokeSubScene.cpp b/game/preview/SmokeSubScene.cpp new file mode 100644 index 0000000..e363f95 --- /dev/null +++ b/game/preview/SmokeSubScene.cpp @@ -0,0 +1,37 @@ + +#include "SmokeSubScene.h" + +#include "../Config.h" + +#include <crepe/api/ParticleEmitter.h> +#include <crepe/api/Scene.h> +#include <crepe/api/Sprite.h> + +using namespace crepe; + +SmokeSubScene::SmokeSubScene(Scene & scn) { + GameObject smoke = scn.new_object("smoke_particle", "TAG", vec2 {500, -210}, 0, 1); + + Asset smoke_ss {"asset/particles/smoke.png"}; + + auto & smoke_sprite = smoke.add_component<Sprite>( + smoke_ss, + Sprite::Data { + .sorting_in_layer = SORT_IN_LAY_PARTICLES_FOREGROUND, + .size = {0, 30}, + } + ); + + smoke.add_component<ParticleEmitter>( + smoke_sprite, + ParticleEmitter::Data { + .offset = {0, -60}, + .max_particles = 10, + .emission_rate = 25, + .min_angle = 60, + .max_angle = 120, + .begin_lifespan = 1, + .end_lifespan = 2, + } + ); +} |