diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-10 19:32:25 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-10 19:32:25 +0100 |
commit | c17a1ac94186a2de6ad30e9228a031fb08434e52 (patch) | |
tree | 49ef4c95b4e9657cdb3b35cadae375a91a19313d /game/preview/PrevPlayerSubScene.cpp | |
parent | e0054137a49927dc619ca1a94ca543ae01713e3c (diff) |
tiny adjustments for preview scene
Diffstat (limited to 'game/preview/PrevPlayerSubScene.cpp')
-rw-r--r-- | game/preview/PrevPlayerSubScene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/preview/PrevPlayerSubScene.cpp b/game/preview/PrevPlayerSubScene.cpp index 4351deb..3f5a5d5 100644 --- a/game/preview/PrevPlayerSubScene.cpp +++ b/game/preview/PrevPlayerSubScene.cpp @@ -71,10 +71,10 @@ PrevPlayerSubScene::PrevPlayerSubScene(Scene & scn) { } ); player.add_component<Rigidbody>(Rigidbody::Data { - .gravity_scale = 20, + .gravity_scale = 1, .body_type = Rigidbody::BodyType::DYNAMIC, .linear_velocity = vec2(100, 0), - .collision_layers = {COLL_LAY_BOT_TOP}, + .collision_layers = {COLL_LAY_BOT_TOP, 100}, .collision_layer = COLL_LAY_PLAYER, }); player.add_component<BoxCollider>(vec2(50, 50)); |