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authorheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-10 19:32:49 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-10 19:32:49 +0100
commit0b19fe5a9168368d4be0993407dd3fc3bdfa0611 (patch)
treeef30fcd2790c16bf2103be5bf8ed4a9e1b20fe49 /game/preview/PrevPlayerSubScene.cpp
parentc17a1ac94186a2de6ad30e9228a031fb08434e52 (diff)
make format
Diffstat (limited to 'game/preview/PrevPlayerSubScene.cpp')
-rw-r--r--game/preview/PrevPlayerSubScene.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/game/preview/PrevPlayerSubScene.cpp b/game/preview/PrevPlayerSubScene.cpp
index 3f5a5d5..9ff111c 100644
--- a/game/preview/PrevPlayerSubScene.cpp
+++ b/game/preview/PrevPlayerSubScene.cpp
@@ -17,8 +17,7 @@ using namespace crepe;
PrevPlayerSubScene::PrevPlayerSubScene(Scene & scn) {
- GameObject player
- = scn.new_object("player", "player", vec2 {800 , -100}, 0, 1);
+ GameObject player = scn.new_object("player", "player", vec2 {800, -100}, 0, 1);
Asset player_body_asset {"asset/barry/defaultBody.png"};
Sprite & player_body_sprite = player.add_component<Sprite>(
player_body_asset,