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author | Max-001 <80035972+Max-001@users.noreply.github.com> | 2025-01-11 16:17:01 +0100 |
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committer | GitHub <noreply@github.com> | 2025-01-11 16:17:01 +0100 |
commit | b6609ecd6636e65db76eb11617923222921d52d2 (patch) | |
tree | 29f227815f9bd073d0497e54da57f5aa08a385cc /game/preview/NpcSubScene.cpp | |
parent | 525636bb2158ecea68ebb9d6b8d2dc722524c5e5 (diff) | |
parent | d61c207995693a21dd224f70bc7e7ead492c849b (diff) |
Merge pull request #133 from lonkaars/max/preview
Max/preview
Diffstat (limited to 'game/preview/NpcSubScene.cpp')
-rw-r--r-- | game/preview/NpcSubScene.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/preview/NpcSubScene.cpp b/game/preview/NpcSubScene.cpp index c9ab5b6..9fddb78 100644 --- a/game/preview/NpcSubScene.cpp +++ b/game/preview/NpcSubScene.cpp @@ -57,7 +57,7 @@ NpcSubScene::NpcSubScene(Scene & scn) { .body_type = Rigidbody::BodyType::DYNAMIC, .linear_velocity = {-50, 0}, //.max_linear_velocity = 40, - .collision_layers = {COLL_LAY_BOT_TOP, COLL_LAY_PLAYER, 100}, + .collision_layers = {COLL_LAY_BOT_TOP, 100}, .collision_layer = COLL_LAY_PLAYER, }); |