diff options
author | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-12 10:55:17 +0100 |
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committer | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-12 10:55:17 +0100 |
commit | 6879f036aebe8f279411fa30f2d7ae1e0614308c (patch) | |
tree | 4a09cc343c454fa9c5766ada419ced06d1472c40 /game/preview/NpcSubScene.cpp | |
parent | 6e45c7c1f4c40fc724e0727342d23417c4cabfa0 (diff) |
Bug fix: Set same box collider as Game
Diffstat (limited to 'game/preview/NpcSubScene.cpp')
-rw-r--r-- | game/preview/NpcSubScene.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/preview/NpcSubScene.cpp b/game/preview/NpcSubScene.cpp index 9fddb78..5ededb6 100644 --- a/game/preview/NpcSubScene.cpp +++ b/game/preview/NpcSubScene.cpp @@ -49,7 +49,7 @@ NpcSubScene::NpcSubScene(Scene & scn) { .looping = true, } ); - npc.add_component<BoxCollider>(vec2 {50, 50}); + npc.add_component<BoxCollider>(vec2 {40, 50}); npc.add_component<Rigidbody>(Rigidbody::Data { .mass = 10, |