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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-10 16:26:05 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-10 16:26:05 +0100 |
commit | a981a42a7378ed51155590215557e52553031272 (patch) | |
tree | 7ca1b0cb7f72d6e8d50df09470a177a09ee12e51 /game/preview/NpcSubScene.cpp | |
parent | 0f8bf257d86b5532f3d6f559e5368668c255af7c (diff) |
missile solution, cannot find @max issue
Diffstat (limited to 'game/preview/NpcSubScene.cpp')
-rw-r--r-- | game/preview/NpcSubScene.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/game/preview/NpcSubScene.cpp b/game/preview/NpcSubScene.cpp index bd6cfb2..a3781af 100644 --- a/game/preview/NpcSubScene.cpp +++ b/game/preview/NpcSubScene.cpp @@ -15,11 +15,7 @@ using namespace crepe; NpcSubScene::NpcSubScene(Scene & scn) { - auto & savemgr = scn.get_save_manager(); - ValueBroker npc_x = savemgr.get<float>("npc_x", 500); - ValueBroker npc_y = savemgr.get<float>("npc_y", 0); - - GameObject npc = scn.new_object("npc", "npc_tag", vec2 {npc_x.get(), npc_y.get()}, 0, 1); + GameObject npc = scn.new_object("npc", "npc_tag", vec2 {500, 0}, 0, 1); Asset npc_body {"asset/workers/worker1Body.png"}; Asset npc_head {"asset/workers/worker1Head.png"}; |