diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-07 09:43:53 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-07 09:43:53 +0100 |
commit | 743cdd5b2fe175605352c337396c3d70dac66247 (patch) | |
tree | 538c9713403f8746d629448190dc69305a15e82a /game/prefab/PlayerObject.h | |
parent | 8620f57f7101b2090add89330e74854b77161d3f (diff) |
roll back player controller
Diffstat (limited to 'game/prefab/PlayerObject.h')
-rw-r--r-- | game/prefab/PlayerObject.h | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/game/prefab/PlayerObject.h b/game/prefab/PlayerObject.h deleted file mode 100644 index a44d367..0000000 --- a/game/prefab/PlayerObject.h +++ /dev/null @@ -1,30 +0,0 @@ -#pragma once - -#include <crepe/api/Animator.h> -#include <crepe/api/BehaviorScript.h> -#include <crepe/api/BoxCollider.h> -#include <crepe/api/GameObject.h> -#include <crepe/api/Rigidbody.h> -#include <crepe/api/Sprite.h> - -class PlayerObject : public crepe::GameObject { -public: - PlayerObject(crepe::GameObject &&); - -public: - struct { - crepe::Sprite & body; - crepe::Sprite & head; - crepe::Sprite & jetpack; - } sprite; - - struct { - crepe::Animator & body; - crepe::Animator & head; - crepe::Animator & jetpack; - } animator; - - crepe::Rigidbody & body; - crepe::BoxCollider & collider; - crepe::BehaviorScript & controller; -}; |