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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-08 16:32:33 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-08 16:32:33 +0100 |
commit | 9ae8d8f860146c1777e55dec7bd455aa16351375 (patch) | |
tree | 76b8fc05b3adf24267fb919c1451ed0f3781b955 /game/player | |
parent | eb3d9ec9baa0b95b95d741a0615adaf4c8c1d3c0 (diff) |
make format
Diffstat (limited to 'game/player')
-rw-r--r-- | game/player/PlayerBulletSubScene.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/player/PlayerBulletSubScene.cpp b/game/player/PlayerBulletSubScene.cpp index 2d237de..795747b 100644 --- a/game/player/PlayerBulletSubScene.cpp +++ b/game/player/PlayerBulletSubScene.cpp @@ -27,7 +27,7 @@ int PlayerBulletSubScene::create(Scene & scn, int counter) { .linear_velocity = vec2 {400, 0}, .angular_velocity = 10, .kinematic_collision = false, - .collision_layers = {COLL_LAY_ENEMY,COLL_LAY_ZAPPER}, + .collision_layers = {COLL_LAY_ENEMY, COLL_LAY_ZAPPER}, .collision_layer = COLL_LAY_PLAYER_BULLET, |