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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-08 13:52:22 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-08 13:52:22 +0100
commit1413beea3b506b15b9f0080cec29c745d1ef88da (patch)
treef09efac3543adb16ea21b1d04d2c2cd4fb181d69 /game/player
parent1e25ce23534c1dcc7bebfc9fe33c1b587f15643a (diff)
pooling fix
Diffstat (limited to 'game/player')
-rw-r--r--game/player/PlayerBulletPool.cpp5
-rw-r--r--game/player/PlayerBulletSubScene.cpp4
-rw-r--r--game/player/PlayerBulletSubScene.h2
3 files changed, 6 insertions, 5 deletions
diff --git a/game/player/PlayerBulletPool.cpp b/game/player/PlayerBulletPool.cpp
index 63ef346..4cd115e 100644
--- a/game/player/PlayerBulletPool.cpp
+++ b/game/player/PlayerBulletPool.cpp
@@ -4,5 +4,8 @@ using namespace std;
void PlayerBulletPool::create_bullets(crepe::Scene & scn) {
PlayerBulletSubScene bullet;
- while(bullet.create(scn) < this->MAXIMUM_AMOUNT);
+ int amount = 0;
+ while (amount < this->MAXIMUM_AMOUNT) {
+ amount = bullet.create(scn, amount);
+ }
}
diff --git a/game/player/PlayerBulletSubScene.cpp b/game/player/PlayerBulletSubScene.cpp
index 4ad236c..96c6b9a 100644
--- a/game/player/PlayerBulletSubScene.cpp
+++ b/game/player/PlayerBulletSubScene.cpp
@@ -17,9 +17,7 @@
#include "PlayerBulletScript.h"
using namespace crepe;
using namespace std;
-int PlayerBulletSubScene::create(Scene & scn){
- vec2 size = {20, 20};
- static int counter = 0;
+int PlayerBulletSubScene::create(Scene & scn,int counter){
string unique_name = "player_bullet_" + to_string(counter++);
GameObject player_bullet = scn.new_object(unique_name.c_str(),"player_bullet",vec2{0,-850},0,1);
diff --git a/game/player/PlayerBulletSubScene.h b/game/player/PlayerBulletSubScene.h
index 4b44dc4..425d554 100644
--- a/game/player/PlayerBulletSubScene.h
+++ b/game/player/PlayerBulletSubScene.h
@@ -6,5 +6,5 @@ class Scene;
class PlayerBulletSubScene {
public:
- int create(crepe::Scene & scn);
+ int create(crepe::Scene & scn,int counter);
};