diff options
author | Max-001 <maxsmits21@kpnmail.nl> | 2024-12-24 12:10:28 +0100 |
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committer | Max-001 <maxsmits21@kpnmail.nl> | 2024-12-24 12:10:28 +0100 |
commit | 192aea3112af0b36f6f26670e66c7e24926c579a (patch) | |
tree | ab7cf094850572d4f31e945d884339551cd8b08d /game/player/PlayerSubScene.cpp | |
parent | 46cc8767338578cbacb5a61bf50bbca71ea8e538 (diff) |
Added collision animations
Diffstat (limited to 'game/player/PlayerSubScene.cpp')
-rw-r--r-- | game/player/PlayerSubScene.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/game/player/PlayerSubScene.cpp b/game/player/PlayerSubScene.cpp index ccf3d42..812d99a 100644 --- a/game/player/PlayerSubScene.cpp +++ b/game/player/PlayerSubScene.cpp @@ -143,7 +143,8 @@ PlayerSubScene::PlayerSubScene(Scene & scn) { .gravity_scale = 20, .body_type = Rigidbody::BodyType::DYNAMIC, .linear_velocity = vec2(100, 0), - .collision_layers = {COLL_LAY_BOT_TOP}, + .collision_layers + = {COLL_LAY_BOT_TOP, COLL_LAY_ZAPPER, COLL_LAY_LASER, COLL_LAY_MISSILE}, .collision_layer = COLL_LAY_PLAYER, }); player.add_component<BehaviorScript>().set_script<PlayerScript>().active = false; |