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author | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-08 15:03:14 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-08 15:03:14 +0100 |
commit | 261a2cfd2bedafbc7fcf54e1b86adee206dea519 (patch) | |
tree | f099bca292e99ae54035f9a5ac7a455eec073c3e /game/player/PlayerSubScene.cpp | |
parent | d9c67da9b8c2d8d25ef4dd2c700ddc78573d3a60 (diff) | |
parent | 0b9574bdd6c5968c07bcf165d66032b75649b5da (diff) |
merge w/ master
Diffstat (limited to 'game/player/PlayerSubScene.cpp')
-rw-r--r-- | game/player/PlayerSubScene.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/player/PlayerSubScene.cpp b/game/player/PlayerSubScene.cpp index e9e2167..f136605 100644 --- a/game/player/PlayerSubScene.cpp +++ b/game/player/PlayerSubScene.cpp @@ -4,6 +4,7 @@ #include "PlayerScript.h" #include "../Config.h" +#include "../coins/CoinScript.h" #include "api/Asset.h" #include <crepe/api/Animator.h> @@ -152,6 +153,7 @@ PlayerSubScene::PlayerSubScene(Scene & scn) { .collision_layer = COLL_LAY_PLAYER, }); player.add_component<BehaviorScript>().set_script<PlayerScript>().active = false; + player.add_component<BehaviorScript>().set_script<CoinScript>(); player.add_component<BehaviorScript>().set_script<PlayerEndScript>().active = false; player.add_component<AudioSource>(Asset("asset/sfx/dud_zapper_lp.ogg")); |