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authorheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-08 14:57:09 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-08 14:57:09 +0100
commit714c8798dd0998ea15b1ba697962a97c586457fe (patch)
tree86d36b17a71845cd4b5d16a0e9abd11df0d55c03 /game/player/PlayerScript.h
parentfbd7c84e13381922bf327e20c1abc65337142445 (diff)
parent0de6692dcb029540f4502c5a2f1a0c6634f7b61f (diff)
Merge remote-tracking branch 'origin/wouter/enemyAI' into niels/game
Diffstat (limited to 'game/player/PlayerScript.h')
-rw-r--r--game/player/PlayerScript.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/game/player/PlayerScript.h b/game/player/PlayerScript.h
index 482b40d..e7d860a 100644
--- a/game/player/PlayerScript.h
+++ b/game/player/PlayerScript.h
@@ -1,8 +1,8 @@
#pragma once
+#include <chrono>
#include <crepe/api/Event.h>
#include <crepe/api/Script.h>
-
class PlayerScript : public crepe::Script {
public:
void init();
@@ -10,8 +10,13 @@ public:
private:
bool on_collision(const crepe::CollisionEvent & ev);
+ // bool on_key_up(const crepe::KeyReleaseEvent& ev);
+ void shoot(const crepe::vec2 & location, float angle);
private:
int prev_anim = 0;
+ std::chrono::time_point<std::chrono::steady_clock> last_fired;
+ std::chrono::duration<float> shot_delay = std::chrono::duration<float>(0.5);
+
int current_jetpack_sound = 0;
};