diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-09 17:33:00 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-09 17:33:00 +0100 |
commit | 4a435b8fe98c5db1ecd95619997af10146135e85 (patch) | |
tree | a96fded339171e778cbcc254a5035ff4ffda7192 /game/player/PlayerScript.h | |
parent | 8b32dbc33c434f84b4aab98819147c3b8416ff69 (diff) |
improve player responsivenessloek/game
Diffstat (limited to 'game/player/PlayerScript.h')
-rw-r--r-- | game/player/PlayerScript.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/game/player/PlayerScript.h b/game/player/PlayerScript.h index e7d860a..6875b05 100644 --- a/game/player/PlayerScript.h +++ b/game/player/PlayerScript.h @@ -1,8 +1,11 @@ #pragma once +#include "util/OptionalRef.h" #include <chrono> +#include <crepe/api/Config.h> #include <crepe/api/Event.h> #include <crepe/api/Script.h> + class PlayerScript : public crepe::Script { public: void init(); @@ -10,8 +13,11 @@ public: private: bool on_collision(const crepe::CollisionEvent & ev); + bool on_key_down(const crepe::KeyPressEvent & ev); + bool on_key_up(const crepe::KeyReleaseEvent & ev); // bool on_key_up(const crepe::KeyReleaseEvent& ev); void shoot(const crepe::vec2 & location, float angle); + void help_kick(const crepe::vec2 & direction); private: int prev_anim = 0; @@ -19,4 +25,7 @@ private: std::chrono::duration<float> shot_delay = std::chrono::duration<float>(0.5); int current_jetpack_sound = 0; + + float & engine_gravity = crepe::Config::get_instance().physics.gravity; + crepe::OptionalRef<crepe::Rigidbody> body; }; |