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authorheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-10 19:51:02 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-10 19:51:02 +0100
commit16917357837916d1ef88b6122218fa0d567d1ddc (patch)
treeeefa561b81c48549277950692fdad714a2f501f2 /game/player/PlayerScript.h
parent0b19fe5a9168368d4be0993407dd3fc3bdfa0611 (diff)
parentb9d00961a8894356c7cff7597de424a12d2841a6 (diff)
Merge remote-tracking branch 'origin/master' into niels/game
Diffstat (limited to 'game/player/PlayerScript.h')
-rw-r--r--game/player/PlayerScript.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/game/player/PlayerScript.h b/game/player/PlayerScript.h
index 6875b05..6a7dedb 100644
--- a/game/player/PlayerScript.h
+++ b/game/player/PlayerScript.h
@@ -22,8 +22,9 @@ private:
private:
int prev_anim = 0;
std::chrono::time_point<std::chrono::steady_clock> last_fired;
+ std::chrono::time_point<std::chrono::steady_clock> last_switched;
std::chrono::duration<float> shot_delay = std::chrono::duration<float>(0.5);
-
+ std::chrono::duration<float> switch_delay = std::chrono::duration<float>(0.01);
int current_jetpack_sound = 0;
float & engine_gravity = crepe::Config::get_instance().physics.gravity;