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authorMax-001 <maxsmits21@kpnmail.nl>2024-12-24 11:36:19 +0100
committerMax-001 <maxsmits21@kpnmail.nl>2024-12-24 11:36:19 +0100
commit7a6658510ba48c2fbe77e50f36452b0407f7d840 (patch)
treeb62aa81def8d662f2d0c47270bcb597320c83450 /game/player/PlayerScript.cpp
parent8f8d579389303184038addc77c1acffdb2081f91 (diff)
Implemented particle emmitters
Diffstat (limited to 'game/player/PlayerScript.cpp')
-rw-r--r--game/player/PlayerScript.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/game/player/PlayerScript.cpp b/game/player/PlayerScript.cpp
index 874324e..04e7264 100644
--- a/game/player/PlayerScript.cpp
+++ b/game/player/PlayerScript.cpp
@@ -1,6 +1,7 @@
#include "PlayerScript.h"
#include <crepe/api/Animator.h>
+#include <crepe/api/ParticleEmitter.h>
#include <crepe/api/Rigidbody.h>
#include <crepe/api/Transform.h>
#include <crepe/types.h>
@@ -10,8 +11,14 @@ using namespace std;
void PlayerScript::fixed_update(crepe::duration_t dt) {
RefVector<Animator> animators = this->get_components_by_name<Animator>("player");
+ RefVector<ParticleEmitter> emitters
+ = this->get_components_by_name<ParticleEmitter>("player");
Transform & transform = this->get_components_by_name<Transform>("player").front();
+ for (ParticleEmitter & emitter : emitters) {
+ emitter.data.boundary.offset = vec2(0, -transform.position.y);
+ }
+
Rigidbody & rb = this->get_components_by_name<Rigidbody>("player").front();
if (this->get_key_state(Keycode::SPACE)) {
rb.add_force_linear(vec2(0, -10));
@@ -22,6 +29,9 @@ void PlayerScript::fixed_update(crepe::duration_t dt) {
anim.data.looping = true;
prev_anim = 1;
}
+ for (ParticleEmitter & emitter : emitters) {
+ emitter.data.emission_rate = 30;
+ }
}
} else if (transform.position.y == 195) {
if (prev_anim != 0) {
@@ -31,6 +41,9 @@ void PlayerScript::fixed_update(crepe::duration_t dt) {
anim.data.looping = true;
prev_anim = 0;
}
+ for (ParticleEmitter & emitter : emitters) {
+ emitter.data.emission_rate = 0;
+ }
}
} else {
if (prev_anim != 2) {
@@ -39,6 +52,9 @@ void PlayerScript::fixed_update(crepe::duration_t dt) {
anim.data.looping = false;
prev_anim = 2;
}
+ for (ParticleEmitter & emitter : emitters) {
+ emitter.data.emission_rate = 0;
+ }
}
}
}