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author | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-10 17:07:28 +0100 |
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committer | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-10 17:07:28 +0100 |
commit | 912774706bab1e7817facb3cff12e961a89d1980 (patch) | |
tree | 0896b12c29dccc247c69e54daaa32d8ce3097ed0 /game/player/PlayerBulletSubScene.cpp | |
parent | 90a33d36c34b1512270a6724564995dd8bf914a6 (diff) | |
parent | 7aa07561a52016007ff852acefa4db68260f0f1e (diff) |
Merge remote-tracking branch 'origin/wouter/game-improvements' into max/game2
Diffstat (limited to 'game/player/PlayerBulletSubScene.cpp')
-rw-r--r-- | game/player/PlayerBulletSubScene.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/player/PlayerBulletSubScene.cpp b/game/player/PlayerBulletSubScene.cpp index 5e1c66e..82ce4a9 100644 --- a/game/player/PlayerBulletSubScene.cpp +++ b/game/player/PlayerBulletSubScene.cpp @@ -24,7 +24,7 @@ int PlayerBulletSubScene::create(Scene & scn, int counter) { Rigidbody & player_bullet_body = player_bullet.add_component<Rigidbody>(Rigidbody::Data { .gravity_scale = 0, .body_type = Rigidbody::BodyType::KINEMATIC, - .linear_velocity = vec2 {400, 0}, + .linear_velocity = vec2 {450, 0}, .angular_velocity = 300, .kinematic_collision = false, .collision_layers = {COLL_LAY_ENEMY, COLL_LAY_ZAPPER}, |