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authorMax-001 <maxsmits21@kpnmail.nl>2025-01-10 17:07:28 +0100
committerMax-001 <maxsmits21@kpnmail.nl>2025-01-10 17:07:28 +0100
commit912774706bab1e7817facb3cff12e961a89d1980 (patch)
tree0896b12c29dccc247c69e54daaa32d8ce3097ed0 /game/player/PlayerBulletSubScene.cpp
parent90a33d36c34b1512270a6724564995dd8bf914a6 (diff)
parent7aa07561a52016007ff852acefa4db68260f0f1e (diff)
Merge remote-tracking branch 'origin/wouter/game-improvements' into max/game2
Diffstat (limited to 'game/player/PlayerBulletSubScene.cpp')
-rw-r--r--game/player/PlayerBulletSubScene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/player/PlayerBulletSubScene.cpp b/game/player/PlayerBulletSubScene.cpp
index 5e1c66e..82ce4a9 100644
--- a/game/player/PlayerBulletSubScene.cpp
+++ b/game/player/PlayerBulletSubScene.cpp
@@ -24,7 +24,7 @@ int PlayerBulletSubScene::create(Scene & scn, int counter) {
Rigidbody & player_bullet_body = player_bullet.add_component<Rigidbody>(Rigidbody::Data {
.gravity_scale = 0,
.body_type = Rigidbody::BodyType::KINEMATIC,
- .linear_velocity = vec2 {400, 0},
+ .linear_velocity = vec2 {450, 0},
.angular_velocity = 300,
.kinematic_collision = false,
.collision_layers = {COLL_LAY_ENEMY, COLL_LAY_ZAPPER},