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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2025-01-08 10:46:14 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2025-01-08 10:46:14 +0100 |
commit | 6112da75f973b1099fa95fcd9d3113c00302f5b4 (patch) | |
tree | 073c4dacfc2c2530d52000ee8865317584898431 /game/player/PlayerBulletScript.cpp | |
parent | 7f7c5c56dce30d47c32fb57fad6d839d0990b054 (diff) |
player bullet working
Diffstat (limited to 'game/player/PlayerBulletScript.cpp')
-rw-r--r-- | game/player/PlayerBulletScript.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/player/PlayerBulletScript.cpp b/game/player/PlayerBulletScript.cpp index e1637c2..50b6617 100644 --- a/game/player/PlayerBulletScript.cpp +++ b/game/player/PlayerBulletScript.cpp @@ -20,7 +20,7 @@ void PlayerBulletScript::fixed_update(crepe::duration_t dt){ vec2 half_screen = camera.viewport_size / 2; float despawn_location = cam_transform.position.x + half_screen.x + 50; - if(transform.position.x < despawn_location){ + if(transform.position.x > despawn_location){ this->despawn_bullet(); } } |