diff options
author | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-08 20:17:51 +0100 |
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committer | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-08 20:17:51 +0100 |
commit | 4710a16c01c83633a9afab4bf0b78d2640fe2b08 (patch) | |
tree | 096b6bf87c35a86e7fe872dff0d793fb18623051 /game/missile | |
parent | 903ce5f788f54722dba43dce1ceefe1fd2751e17 (diff) |
Increased missile sound
Diffstat (limited to 'game/missile')
-rw-r--r-- | game/missile/MissileSubScene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/missile/MissileSubScene.cpp b/game/missile/MissileSubScene.cpp index 59d8221..6719c3d 100644 --- a/game/missile/MissileSubScene.cpp +++ b/game/missile/MissileSubScene.cpp @@ -29,9 +29,9 @@ void MissileSubScene::create(crepe::Scene & scn) { missle.add_component<BehaviorScript>().set_script<MissileScript>().active = false; auto & sound = missle.add_component<AudioSource>(missile_fire); - sound.volume = 0.1; + sound.volume = 0.5; auto & sound2 = missle.add_component<AudioSource>(explosion_sound); - sound2.volume = 0.1; + sound2.volume = 3; // sprites auto & missle_sprite = missle.add_component<Sprite>( |