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authorheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-10 14:43:42 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-10 14:43:42 +0100
commitd1cebcca2018ed4ef47ad125e45aafd018a2ab2e (patch)
tree8f4881cf4abc58774625383620cf82fa55b9d1f0 /game/missile/SpawnEvent.cpp
parent938b6a7bb62459e8308320280d15ccaf1b8af0ac (diff)
make format
Diffstat (limited to 'game/missile/SpawnEvent.cpp')
-rw-r--r--game/missile/SpawnEvent.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/game/missile/SpawnEvent.cpp b/game/missile/SpawnEvent.cpp
index a54d0a5..c7209b7 100644
--- a/game/missile/SpawnEvent.cpp
+++ b/game/missile/SpawnEvent.cpp
@@ -1,12 +1,11 @@
#include "SpawnEvent.h"
#include "Random.h"
-
-#include <crepe/api/CircleCollider.h>
#include <crepe/api/Animator.h>
#include <crepe/api/AudioSource.h>
#include <crepe/api/BehaviorScript.h>
#include <crepe/api/Camera.h>
+#include <crepe/api/CircleCollider.h>
#include <crepe/api/Sprite.h>
#include <crepe/api/Transform.h>
@@ -40,7 +39,6 @@ bool MissileSpawnEventHandler::on_event(const MissileSpawnEvent & event) {
transform.position.x = camera_transform.position.x + this->MISSILE_OFFSET;
transform.position.y = Random::i(this->MAX_RANGE, this->MIN_RANGE);
-
auto & alert_transform = alert_transforms[i].get();
auto & alert_sprite = alert_sprites[i].get();
alert_sprite.active = true;