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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2025-01-10 14:50:50 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2025-01-10 14:50:50 +0100 |
commit | 7aa07561a52016007ff852acefa4db68260f0f1e (patch) | |
tree | ac438e906e581ee68f9d065dea90a2cbb8436d15 /game/missile/MissilePool.cpp | |
parent | d7c8cc30e1d37526cf142f950038500b96760514 (diff) | |
parent | 0f8bf257d86b5532f3d6f559e5368668c255af7c (diff) |
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/game-improvements
Diffstat (limited to 'game/missile/MissilePool.cpp')
-rw-r--r-- | game/missile/MissilePool.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/missile/MissilePool.cpp b/game/missile/MissilePool.cpp index e549210..23f03c9 100644 --- a/game/missile/MissilePool.cpp +++ b/game/missile/MissilePool.cpp @@ -1,5 +1,6 @@ #include "MissilePool.h" #include "MissileSubScene.h" +#include "missile/AlertSubScene.h" #include <crepe/api/Scene.h> @@ -10,6 +11,7 @@ MissilePool::MissilePool(Scene & scn) { int amount = 0; MissileSubScene missile; while (amount < this->MAX_MISSILE_COUNT) { + MissileAlert alert(scn); missile.create(scn); amount++; } |