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author | heavydemon21 <48092678+heavydemon21@users.noreply.github.com> | 2025-01-10 14:44:59 +0100 |
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committer | GitHub <noreply@github.com> | 2025-01-10 14:44:59 +0100 |
commit | 798237b661e8e49284e78ffb1a16599cf6a46a6d (patch) | |
tree | 8f4881cf4abc58774625383620cf82fa55b9d1f0 /game/missile/MissilePool.cpp | |
parent | bb2db93bfb8dd7e080d2708548eae660e6b33913 (diff) | |
parent | d1cebcca2018ed4ef47ad125e45aafd018a2ab2e (diff) |
Merge pull request #125 from lonkaars/niels/game
missile alerts
Diffstat (limited to 'game/missile/MissilePool.cpp')
-rw-r--r-- | game/missile/MissilePool.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/missile/MissilePool.cpp b/game/missile/MissilePool.cpp index e549210..23f03c9 100644 --- a/game/missile/MissilePool.cpp +++ b/game/missile/MissilePool.cpp @@ -1,5 +1,6 @@ #include "MissilePool.h" #include "MissileSubScene.h" +#include "missile/AlertSubScene.h" #include <crepe/api/Scene.h> @@ -10,6 +11,7 @@ MissilePool::MissilePool(Scene & scn) { int amount = 0; MissileSubScene missile; while (amount < this->MAX_MISSILE_COUNT) { + MissileAlert alert(scn); missile.create(scn); amount++; } |