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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-10 14:43:42 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-10 14:43:42 +0100 |
commit | d1cebcca2018ed4ef47ad125e45aafd018a2ab2e (patch) | |
tree | 8f4881cf4abc58774625383620cf82fa55b9d1f0 /game/missile/AlertSubScene.cpp | |
parent | 938b6a7bb62459e8308320280d15ccaf1b8af0ac (diff) |
make format
Diffstat (limited to 'game/missile/AlertSubScene.cpp')
-rw-r--r-- | game/missile/AlertSubScene.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/game/missile/AlertSubScene.cpp b/game/missile/AlertSubScene.cpp index 8d59f97..5bce5ac 100644 --- a/game/missile/AlertSubScene.cpp +++ b/game/missile/AlertSubScene.cpp @@ -7,7 +7,7 @@ using namespace crepe; -MissileAlert::MissileAlert(Scene& scn){ +MissileAlert::MissileAlert(Scene & scn) { GameObject alert = scn.new_object("missile_alert", "missile_alert", {0, 0}, 0, 1); Asset missile_alert_ss {"asset/obstacles/missile/missileAlert.png"}; @@ -30,6 +30,4 @@ MissileAlert::MissileAlert(Scene& scn){ missile_alert_anim.set_anim(1); missile_alert_sprite.active = false; - - } |