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authorLoek Le Blansch <loek@pipeframe.xyz>2025-01-08 15:03:14 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2025-01-08 15:03:14 +0100
commit261a2cfd2bedafbc7fcf54e1b86adee206dea519 (patch)
treef099bca292e99ae54035f9a5ac7a455eec073c3e /game/menus/mainmenu/TransitionStartSubScript.cpp
parentd9c67da9b8c2d8d25ef4dd2c700ddc78573d3a60 (diff)
parent0b9574bdd6c5968c07bcf165d66032b75649b5da (diff)
merge w/ master
Diffstat (limited to 'game/menus/mainmenu/TransitionStartSubScript.cpp')
-rw-r--r--game/menus/mainmenu/TransitionStartSubScript.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/game/menus/mainmenu/TransitionStartSubScript.cpp b/game/menus/mainmenu/TransitionStartSubScript.cpp
new file mode 100644
index 0000000..63723cf
--- /dev/null
+++ b/game/menus/mainmenu/TransitionStartSubScript.cpp
@@ -0,0 +1,16 @@
+#include "TransitionStartSubScript.h"
+
+#include "../MenusConfig.h"
+
+using namespace crepe;
+using namespace std;
+
+void TransitionStartSubScript::fixed_update(crepe::duration_t dt) {
+ if (this->get_key_state(Keycode::ENTER) && this->transition == false)
+ this->transition = true;
+}
+
+const char * TransitionStartSubScript::get_scene_name() const {
+ // Provide the next scene defined in MainMenuConfig
+ return START_SCENE;
+}