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authorJaro <59013720+JaroWMR@users.noreply.github.com>2025-01-08 09:31:14 +0100
committerGitHub <noreply@github.com>2025-01-08 09:31:14 +0100
commite75ca1c947f3cde19bebf15049732bc069c6e913 (patch)
treecdaa7a2c06ffc7f41366d4106e16f254e3b9cdc5 /game/menus/mainmenu/TransitionStartSubScript.cpp
parentf31bd86ae5d7df21b788a273d4f2e530136ec184 (diff)
parent0d087f23affbdf5bcfb238bc9b9d3fc05b314c44 (diff)
Merge pull request #101 from lonkaars/jaro/main-menu
Jaro/main menu
Diffstat (limited to 'game/menus/mainmenu/TransitionStartSubScript.cpp')
-rw-r--r--game/menus/mainmenu/TransitionStartSubScript.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/game/menus/mainmenu/TransitionStartSubScript.cpp b/game/menus/mainmenu/TransitionStartSubScript.cpp
new file mode 100644
index 0000000..63723cf
--- /dev/null
+++ b/game/menus/mainmenu/TransitionStartSubScript.cpp
@@ -0,0 +1,16 @@
+#include "TransitionStartSubScript.h"
+
+#include "../MenusConfig.h"
+
+using namespace crepe;
+using namespace std;
+
+void TransitionStartSubScript::fixed_update(crepe::duration_t dt) {
+ if (this->get_key_state(Keycode::ENTER) && this->transition == false)
+ this->transition = true;
+}
+
+const char * TransitionStartSubScript::get_scene_name() const {
+ // Provide the next scene defined in MainMenuConfig
+ return START_SCENE;
+}