aboutsummaryrefslogtreecommitdiff
path: root/game/menus/mainmenu/TransitionStartScript.cpp
diff options
context:
space:
mode:
authorLoek Le Blansch <loek@pipeframe.xyz>2025-01-07 14:33:07 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2025-01-07 14:33:07 +0100
commit5d798c30af7026099344a068e91e1684018b4386 (patch)
tree923b54a2745c338478246b8707c6ce8361822fc7 /game/menus/mainmenu/TransitionStartScript.cpp
parent6d69c8ef6b663bd6716b441cc7d01164c7e33dfc (diff)
parent42cbef630ccaf3e841459d364edade1a3c72a525 (diff)
merge + more WIP
Diffstat (limited to 'game/menus/mainmenu/TransitionStartScript.cpp')
-rw-r--r--game/menus/mainmenu/TransitionStartScript.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/game/menus/mainmenu/TransitionStartScript.cpp b/game/menus/mainmenu/TransitionStartScript.cpp
new file mode 100644
index 0000000..9b395de
--- /dev/null
+++ b/game/menus/mainmenu/TransitionStartScript.cpp
@@ -0,0 +1,15 @@
+#include "TransitionStartScript.h"
+
+#include "../MenusConfig.h"
+
+using namespace crepe;
+using namespace std;
+
+void TransitionStartScript::fixed_update(crepe::duration_t dt){
+ if(this->get_key_state(Keycode::ENTER) && this->transition == false) this->transition = true;
+}
+
+const char* TransitionStartScript::get_scene_name() const {
+ // Provide the next scene defined in MainMenuConfig
+ return START_SCENE;
+}