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authorLoek Le Blansch <loek@pipeframe.xyz>2025-01-08 15:03:14 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2025-01-08 15:03:14 +0100
commit261a2cfd2bedafbc7fcf54e1b86adee206dea519 (patch)
treef099bca292e99ae54035f9a5ac7a455eec073c3e /game/menus/mainmenu/TransitionStartScript.cpp
parentd9c67da9b8c2d8d25ef4dd2c700ddc78573d3a60 (diff)
parent0b9574bdd6c5968c07bcf165d66032b75649b5da (diff)
merge w/ master
Diffstat (limited to 'game/menus/mainmenu/TransitionStartScript.cpp')
-rw-r--r--game/menus/mainmenu/TransitionStartScript.cpp15
1 files changed, 0 insertions, 15 deletions
diff --git a/game/menus/mainmenu/TransitionStartScript.cpp b/game/menus/mainmenu/TransitionStartScript.cpp
deleted file mode 100644
index 9b395de..0000000
--- a/game/menus/mainmenu/TransitionStartScript.cpp
+++ /dev/null
@@ -1,15 +0,0 @@
-#include "TransitionStartScript.h"
-
-#include "../MenusConfig.h"
-
-using namespace crepe;
-using namespace std;
-
-void TransitionStartScript::fixed_update(crepe::duration_t dt){
- if(this->get_key_state(Keycode::ENTER) && this->transition == false) this->transition = true;
-}
-
-const char* TransitionStartScript::get_scene_name() const {
- // Provide the next scene defined in MainMenuConfig
- return START_SCENE;
-}