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authorLoek Le Blansch <loek@pipeframe.xyz>2025-01-08 15:03:14 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2025-01-08 15:03:14 +0100
commit261a2cfd2bedafbc7fcf54e1b86adee206dea519 (patch)
treef099bca292e99ae54035f9a5ac7a455eec073c3e /game/menus/mainmenu/MainMenuConfig.h
parentd9c67da9b8c2d8d25ef4dd2c700ddc78573d3a60 (diff)
parent0b9574bdd6c5968c07bcf165d66032b75649b5da (diff)
merge w/ master
Diffstat (limited to 'game/menus/mainmenu/MainMenuConfig.h')
-rw-r--r--game/menus/mainmenu/MainMenuConfig.h17
1 files changed, 7 insertions, 10 deletions
diff --git a/game/menus/mainmenu/MainMenuConfig.h b/game/menus/mainmenu/MainMenuConfig.h
index 01995f0..f4ca5a6 100644
--- a/game/menus/mainmenu/MainMenuConfig.h
+++ b/game/menus/mainmenu/MainMenuConfig.h
@@ -3,20 +3,17 @@
//main menu config
static constexpr float STARTMAP_OFFSET = 50;
-static constexpr crepe::vec2 MENU_OFFSET = {0,0};
+static constexpr crepe::vec2 MENU_OFFSET = {0, 0};
static constexpr float MENU_BUTTON_SPACING = 10;
-static constexpr const char* MENU_BUTTON_NAME = "menu_button_background";
-static constexpr crepe::vec2 MENU_OFFSET_BUTTON = {-400,-200};
-static constexpr crepe::vec2 MENU_OFFSET_BUTTON_BACKGROUND = {-400,0};
-static constexpr const char* MENU_INFO_TAG = "menu_info";
-static constexpr crepe::vec2 MENU_OFFSET_INFO = {350,-365};
-static constexpr crepe::vec2 MENU_OFFSET_INFO_BACKGROUND = {350,-365}; //375
+static constexpr const char * MENU_BUTTON_NAME = "menu_button_background";
+static constexpr crepe::vec2 MENU_OFFSET_BUTTON = {-400, -200};
+static constexpr crepe::vec2 MENU_OFFSET_BUTTON_BACKGROUND = {-400, 0};
+static constexpr const char * MENU_INFO_TAG = "menu_info";
+static constexpr crepe::vec2 MENU_OFFSET_INFO = {350, -365};
+static constexpr crepe::vec2 MENU_OFFSET_INFO_BACKGROUND = {350, -365}; //375
//Moving to new scene (Start and Preview)
static constexpr float SLOW_DOWN = 200;
static constexpr float END = 300;
static constexpr float VELOCITY_MAX = 200;
static constexpr float VELOCITY_STEP = 200;
static constexpr float VELOCITY_INFO_UP = 40;
-
-
-