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author | JAROWMR <jarorutjes07@gmail.com> | 2025-01-07 22:07:32 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2025-01-07 22:07:32 +0100 |
commit | f2028cd4def82f5f6a52392ff011f6d0fa4aa315 (patch) | |
tree | 149f7ff853c22cc5d7ce5f2917fbc277fa419b33 /game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp | |
parent | 055ca804ebe27ea77f1c09079f119a0526426e70 (diff) |
correct naming
Diffstat (limited to 'game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp')
-rw-r--r-- | game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp b/game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp new file mode 100644 index 0000000..8c055ec --- /dev/null +++ b/game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp @@ -0,0 +1,21 @@ +#include "ButtonTransitionPreviewSubScript.h" + +#include "../MenusConfig.h" + +using namespace crepe; +using namespace std; + +void ButtonTransitionPreviewSubScript::init(){ + IButtonScript::init(); + this->subscribe<ButtonPressEvent>([this](const ButtonPressEvent& e) { return this->on_button_press(e); }); +} + +bool ButtonTransitionPreviewSubScript::on_button_press(const ButtonPressEvent& e){ + if(!this->transition) this->transition = true; + return false; +} + +const char* ButtonTransitionPreviewSubScript::get_scene_name() const { + // Provide the next scene defined in MainMenuConfig + return PREVIEW_SCENE; +} |