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author | JAROWMR <jarorutjes07@gmail.com> | 2025-01-06 17:49:39 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2025-01-06 17:49:39 +0100 |
commit | 07615060da6c211e08a3d7f2e1bb9e99ffc05364 (patch) | |
tree | e272fd896ac25aa7ac6d7b4c20dbe5c49a042dce /game/menus/mainmenu/ButtonTransitionPreviewScript.cpp | |
parent | ce655acf72c5d5be62497dbaac41af7ef49be411 (diff) |
moved and updated files
Diffstat (limited to 'game/menus/mainmenu/ButtonTransitionPreviewScript.cpp')
-rw-r--r-- | game/menus/mainmenu/ButtonTransitionPreviewScript.cpp | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/game/menus/mainmenu/ButtonTransitionPreviewScript.cpp b/game/menus/mainmenu/ButtonTransitionPreviewScript.cpp new file mode 100644 index 0000000..c702260 --- /dev/null +++ b/game/menus/mainmenu/ButtonTransitionPreviewScript.cpp @@ -0,0 +1,24 @@ +#include "ButtonTransitionPreviewScript.h" +#include "../MenusConfig.h" +#include "iostream" + +using namespace crepe; +using namespace std; + + +void ButtonTransitionPreviewScript::init(){ + cout << "script init" << endl; + IButtonScript::init(); + this->subscribe<ButtonPressEvent>([this](const ButtonPressEvent& e) { return this->on_button_press(e); }); +} + +bool ButtonTransitionPreviewScript::on_button_press(const ButtonPressEvent& e){ + if(!this->transition) this->transition = true; + cout << "Start triggered:" << e.metadata.game_object_id << std::endl; + return false; +} + +const char* ButtonTransitionPreviewScript::get_scene_name() const { + // Provide the next scene defined in MainMenuConfig + return PREVIEW_SCENE; +} |