aboutsummaryrefslogtreecommitdiff
path: root/game/menus/IFloatingWindowScript.cpp
diff options
context:
space:
mode:
authorMax-001 <maxsmits21@kpnmail.nl>2025-01-08 09:03:30 +0100
committerMax-001 <maxsmits21@kpnmail.nl>2025-01-08 09:03:30 +0100
commit93aa94921e027e05d7cb9908305af225c64b1ff2 (patch)
tree8beacc3b049a7150aa2cb5af501b158d11158a9e /game/menus/IFloatingWindowScript.cpp
parent1a61140ab5be8ede0aa19644cd29fb6770261f91 (diff)
Make format
Diffstat (limited to 'game/menus/IFloatingWindowScript.cpp')
-rw-r--r--game/menus/IFloatingWindowScript.cpp12
1 files changed, 5 insertions, 7 deletions
diff --git a/game/menus/IFloatingWindowScript.cpp b/game/menus/IFloatingWindowScript.cpp
index 8d6c838..4b538ef 100644
--- a/game/menus/IFloatingWindowScript.cpp
+++ b/game/menus/IFloatingWindowScript.cpp
@@ -5,20 +5,18 @@
using namespace crepe;
-void IFloatingWindowScript::init(){
- this->disable_all_sprites();
-}
+void IFloatingWindowScript::init() { this->disable_all_sprites(); }
-void IFloatingWindowScript::disable_all_sprites(){
+void IFloatingWindowScript::disable_all_sprites() {
RefVector<Sprite> sprites = this->get_components_by_tag<Sprite>(this->tag);
- for(Sprite & sprite : sprites){
+ for (Sprite & sprite : sprites) {
sprite.active = false;
}
}
-void IFloatingWindowScript::enable_all_sprites(){
+void IFloatingWindowScript::enable_all_sprites() {
RefVector<Sprite> sprites = this->get_components_by_tag<Sprite>(this->tag);
- for(Sprite & sprite : sprites){
+ for (Sprite & sprite : sprites) {
sprite.active = true;
}
}