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authorLoek Le Blansch <loek@pipeframe.xyz>2025-01-08 15:03:14 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2025-01-08 15:03:14 +0100
commit261a2cfd2bedafbc7fcf54e1b86adee206dea519 (patch)
treef099bca292e99ae54035f9a5ac7a455eec073c3e /game/menus/IFloatingWindowScript.cpp
parentd9c67da9b8c2d8d25ef4dd2c700ddc78573d3a60 (diff)
parent0b9574bdd6c5968c07bcf165d66032b75649b5da (diff)
merge w/ master
Diffstat (limited to 'game/menus/IFloatingWindowScript.cpp')
-rw-r--r--game/menus/IFloatingWindowScript.cpp17
1 files changed, 8 insertions, 9 deletions
diff --git a/game/menus/IFloatingWindowScript.cpp b/game/menus/IFloatingWindowScript.cpp
index ce84de7..4b538ef 100644
--- a/game/menus/IFloatingWindowScript.cpp
+++ b/game/menus/IFloatingWindowScript.cpp
@@ -1,23 +1,22 @@
#include "IFloatingWindowScript.h"
-#include "api/Sprite.h"
-#include "types.h"
+
+#include <crepe/api/Sprite.h>
+#include <crepe/types.h>
using namespace crepe;
-void IFloatingWindowScript::init(){
- this->disable_all_sprites();
-}
+void IFloatingWindowScript::init() { this->disable_all_sprites(); }
-void IFloatingWindowScript::disable_all_sprites(){
+void IFloatingWindowScript::disable_all_sprites() {
RefVector<Sprite> sprites = this->get_components_by_tag<Sprite>(this->tag);
- for(Sprite & sprite : sprites){
+ for (Sprite & sprite : sprites) {
sprite.active = false;
}
}
-void IFloatingWindowScript::enable_all_sprites(){
+void IFloatingWindowScript::enable_all_sprites() {
RefVector<Sprite> sprites = this->get_components_by_tag<Sprite>(this->tag);
- for(Sprite & sprite : sprites){
+ for (Sprite & sprite : sprites) {
sprite.active = true;
}
}