diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-08 15:03:14 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-08 15:03:14 +0100 |
commit | 261a2cfd2bedafbc7fcf54e1b86adee206dea519 (patch) | |
tree | f099bca292e99ae54035f9a5ac7a455eec073c3e /game/menus/IFloatingWindowScript.cpp | |
parent | d9c67da9b8c2d8d25ef4dd2c700ddc78573d3a60 (diff) | |
parent | 0b9574bdd6c5968c07bcf165d66032b75649b5da (diff) |
merge w/ master
Diffstat (limited to 'game/menus/IFloatingWindowScript.cpp')
-rw-r--r-- | game/menus/IFloatingWindowScript.cpp | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/game/menus/IFloatingWindowScript.cpp b/game/menus/IFloatingWindowScript.cpp index ce84de7..4b538ef 100644 --- a/game/menus/IFloatingWindowScript.cpp +++ b/game/menus/IFloatingWindowScript.cpp @@ -1,23 +1,22 @@ #include "IFloatingWindowScript.h" -#include "api/Sprite.h" -#include "types.h" + +#include <crepe/api/Sprite.h> +#include <crepe/types.h> using namespace crepe; -void IFloatingWindowScript::init(){ - this->disable_all_sprites(); -} +void IFloatingWindowScript::init() { this->disable_all_sprites(); } -void IFloatingWindowScript::disable_all_sprites(){ +void IFloatingWindowScript::disable_all_sprites() { RefVector<Sprite> sprites = this->get_components_by_tag<Sprite>(this->tag); - for(Sprite & sprite : sprites){ + for (Sprite & sprite : sprites) { sprite.active = false; } } -void IFloatingWindowScript::enable_all_sprites(){ +void IFloatingWindowScript::enable_all_sprites() { RefVector<Sprite> sprites = this->get_components_by_tag<Sprite>(this->tag); - for(Sprite & sprite : sprites){ + for (Sprite & sprite : sprites) { sprite.active = true; } } |