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authorJAROWMR <jarorutjes07@gmail.com>2025-01-06 17:49:39 +0100
committerJAROWMR <jarorutjes07@gmail.com>2025-01-06 17:49:39 +0100
commit07615060da6c211e08a3d7f2e1bb9e99ffc05364 (patch)
treee272fd896ac25aa7ac6d7b4c20dbe5c49a042dce /game/menus/IButtonScript.cpp
parentce655acf72c5d5be62497dbaac41af7ef49be411 (diff)
moved and updated files
Diffstat (limited to 'game/menus/IButtonScript.cpp')
-rw-r--r--game/menus/IButtonScript.cpp33
1 files changed, 33 insertions, 0 deletions
diff --git a/game/menus/IButtonScript.cpp b/game/menus/IButtonScript.cpp
new file mode 100644
index 0000000..ab907c4
--- /dev/null
+++ b/game/menus/IButtonScript.cpp
@@ -0,0 +1,33 @@
+#include "IButtonScript.h"
+#include "api/Sprite.h"
+#include "iostream"
+#include "system/InputSystem.h"
+#include "types.h"
+using namespace crepe;
+using namespace std;
+
+void IButtonScript::init(){
+ cout << "script init" << endl;
+ this->subscribe<ButtonExitEvent>([this](const ButtonExitEvent& e) { return this->on_button_exit(e); });
+ this->subscribe<ButtonEnterEvent>([this](const ButtonEnterEvent& e) { return this->on_button_enter(e); });
+}
+bool IButtonScript::on_button_exit(const ButtonExitEvent& e){
+ RefVector<Sprite> sprites = this->get_components<Sprite>();
+ for(Sprite & sprite : sprites)
+ {
+ sprite.data.color = Color{255,255,255,255};
+ }
+
+ cout << "button triggered:" << e.metadata.game_object_id << std::endl;
+ return false;
+}
+bool IButtonScript::on_button_enter(const ButtonEnterEvent& e){
+ RefVector<Sprite> sprites = this->get_components<Sprite>();
+ for(Sprite & sprite : sprites)
+ {
+ sprite.data.color = Color{200,200,200,255};
+ }
+ cout << "button Enter:" << e.metadata.game_object_id << std::endl;
+ return false;
+}
+