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author | JAROWMR <jarorutjes07@gmail.com> | 2025-01-07 15:03:53 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2025-01-07 15:03:53 +0100 |
commit | e7ff8a9d0cff724520c4fb7a13b77e93797759cf (patch) | |
tree | c9261f172eef20857010180d82cb30e51cd6e5e8 /game/menus/ButtonSubScene.cpp | |
parent | 2c4091f845513cee2de4aac652f9720c74789327 (diff) |
saving coins avaiable in menu
Diffstat (limited to 'game/menus/ButtonSubScene.cpp')
-rw-r--r-- | game/menus/ButtonSubScene.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/game/menus/ButtonSubScene.cpp b/game/menus/ButtonSubScene.cpp index 8574b9b..ea0df8a 100644 --- a/game/menus/ButtonSubScene.cpp +++ b/game/menus/ButtonSubScene.cpp @@ -1,4 +1,5 @@ #include "ButtonSubScene.h" +#include "ButtonNextMainMenuScript.h" #include "ButtonSetMainMenuScript.h" #include "ButtonSetShopScript.h" #include "IButtonScript.h" @@ -46,6 +47,9 @@ void ButtonSubScene::set_script(crepe::GameObject & button_object,const Data & d case ScriptSelect::MAINMENU: button_object.add_component<BehaviorScript>().set_script<ButtonSetMainMenuScript>(); break; + case ScriptSelect::NEXT: + button_object.add_component<BehaviorScript>().set_script<ButtonNextMainMenuScript>(); + break; case ScriptSelect::NONE: button_object.add_component<BehaviorScript>().set_script<IButtonScript>(); break; |