aboutsummaryrefslogtreecommitdiff
path: root/game/mainmenu/MainMenuScene.cpp
diff options
context:
space:
mode:
authorJAROWMR <jarorutjes07@gmail.com>2024-12-20 15:52:54 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-20 15:52:54 +0100
commit667ed9ac9b1e51ef87a5a0bca25566f39f087671 (patch)
tree1ead85a1eb1559d53ae2fac8d1f2a599c880b46f /game/mainmenu/MainMenuScene.cpp
parent0ba89eff9283d5f9f59fa763a19f4616f1c66d74 (diff)
updated cmake and added simple button
Diffstat (limited to 'game/mainmenu/MainMenuScene.cpp')
-rw-r--r--game/mainmenu/MainMenuScene.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/game/mainmenu/MainMenuScene.cpp b/game/mainmenu/MainMenuScene.cpp
new file mode 100644
index 0000000..013eb2b
--- /dev/null
+++ b/game/mainmenu/MainMenuScene.cpp
@@ -0,0 +1,17 @@
+
+#include "MainMenuScene.h"
+#include "ButtonSubScene.h"
+#include "api/Camera.h"
+
+using namespace crepe;
+using namespace std;
+
+void MainMenuScene::load_scene(){
+ GameObject camera_object = this->new_object("camera");
+ camera_object.add_component<Camera>(ivec2{500,500},vec2{500,500},Camera::Data{});
+
+ ButtonSubScene button;
+ button.create(*this);
+}
+
+string MainMenuScene::get_name() const { return "mainmenu"; }