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authorMax-001 <maxsmits21@kpnmail.nl>2025-01-08 09:03:30 +0100
committerMax-001 <maxsmits21@kpnmail.nl>2025-01-08 09:03:30 +0100
commit93aa94921e027e05d7cb9908305af225c64b1ff2 (patch)
tree8beacc3b049a7150aa2cb5af501b158d11158a9e /game/hud/HudConfig.h
parent1a61140ab5be8ede0aa19644cd29fb6770261f91 (diff)
Make format
Diffstat (limited to 'game/hud/HudConfig.h')
-rw-r--r--game/hud/HudConfig.h27
1 files changed, 13 insertions, 14 deletions
diff --git a/game/hud/HudConfig.h b/game/hud/HudConfig.h
index 2da3b66..facc298 100644
--- a/game/hud/HudConfig.h
+++ b/game/hud/HudConfig.h
@@ -1,34 +1,33 @@
#pragma once
#include <crepe/types.h>
-static constexpr crepe::vec2 TOP_LEFT = {-530,-230};
-static constexpr const char* HUD_DISTANCE = "hud_distance";
-static constexpr const char* HUD_BEST = "hud_best";
-static constexpr const char* HUD_COINS = "hud_coins";
-static constexpr const char* HUD_FPS = "hud_fps";
+static constexpr crepe::vec2 TOP_LEFT = {-530, -230};
+static constexpr const char * HUD_DISTANCE = "hud_distance";
+static constexpr const char * HUD_BEST = "hud_best";
+static constexpr const char * HUD_COINS = "hud_coins";
+static constexpr const char * HUD_FPS = "hud_fps";
// Distance
-static constexpr const char* DISTANCE_PLACEHOLDER = "0000m";
-static constexpr const char* DISTANCE_UNIT = "m";
+static constexpr const char * DISTANCE_PLACEHOLDER = "0000m";
+static constexpr const char * DISTANCE_UNIT = "m";
static constexpr int DISTANCE_LENGTH = 5;
static constexpr float DISTANCE_CHAR_WIDTH = 12;
static constexpr float STEP_SIZE_DISTANCE = 100;
// BEST
-static constexpr const char* BEST = "BEST:";
+static constexpr const char * BEST = "BEST:";
static constexpr int BEST_LENGTH = 5;
static constexpr float BEST_CHAR_WIDTH = 10;
-static constexpr crepe::vec2 BEST_OFFSET = {0,25};
+static constexpr crepe::vec2 BEST_OFFSET = {0, 25};
// COINS
-static constexpr const char* COINS = "0000";
+static constexpr const char * COINS = "0000";
static constexpr int COINS_LENGTH = 4;
static constexpr float COINS_CHAR_WIDTH = 10;
-static constexpr crepe::vec2 COINS_OFFSET = {0,50};
+static constexpr crepe::vec2 COINS_OFFSET = {0, 50};
// FPS
-static constexpr const char* FPS = "00";
+static constexpr const char * FPS = "00";
static constexpr int FPS_LENGTH = 2;
static constexpr float FPS_CHAR_WIDTH = 10;
-static constexpr crepe::vec2 FPS_OFFSET = {1030,0};
- \ No newline at end of file
+static constexpr crepe::vec2 FPS_OFFSET = {1030, 0};