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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-08 12:17:30 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-08 12:17:30 +0100
commit1a5744a3285a5ba5132fb4f6f031c27df1b64d33 (patch)
treee1a893eadc08da75910cd4a4e4608959bffde1b7 /game/enemy/EnemySubScene.cpp
parent49f0f0a24c1557a90530e0d2e0160e221644728a (diff)
enemy death working
Diffstat (limited to 'game/enemy/EnemySubScene.cpp')
-rw-r--r--game/enemy/EnemySubScene.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/game/enemy/EnemySubScene.cpp b/game/enemy/EnemySubScene.cpp
index 5618829..43f9b33 100644
--- a/game/enemy/EnemySubScene.cpp
+++ b/game/enemy/EnemySubScene.cpp
@@ -26,9 +26,8 @@ int EnemySubScene::create(Scene & scn){
.gravity_scale = 0,
.body_type = Rigidbody::BodyType::DYNAMIC,
- // .collision_layers
- // = {COLL_LAY_BOT_TOP, COLL_LAY_ZAPPER, COLL_LAY_LASER},
.max_linear_velocity = 400,
+ .collision_layers = {COLL_LAY_BOT_TOP,COLL_LAY_PLAYER_BULLET},
.collision_layer = COLL_LAY_ENEMY,
});