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authorMax-001 <maxsmits21@kpnmail.nl>2025-01-10 17:07:28 +0100
committerMax-001 <maxsmits21@kpnmail.nl>2025-01-10 17:07:28 +0100
commit912774706bab1e7817facb3cff12e961a89d1980 (patch)
tree0896b12c29dccc247c69e54daaa32d8ce3097ed0 /game/enemy/EnemyScript.h
parent90a33d36c34b1512270a6724564995dd8bf914a6 (diff)
parent7aa07561a52016007ff852acefa4db68260f0f1e (diff)
Merge remote-tracking branch 'origin/wouter/game-improvements' into max/game2
Diffstat (limited to 'game/enemy/EnemyScript.h')
-rw-r--r--game/enemy/EnemyScript.h14
1 files changed, 10 insertions, 4 deletions
diff --git a/game/enemy/EnemyScript.h b/game/enemy/EnemyScript.h
index 42ecac4..be71a78 100644
--- a/game/enemy/EnemyScript.h
+++ b/game/enemy/EnemyScript.h
@@ -13,19 +13,25 @@ public:
EnemyScript();
void init() override;
void fixed_update(crepe::duration_t dt) override;
- void shoot(const crepe::vec2 & position, float angle);
+ void shoot(const crepe::vec2 & position);
bool on_collide(const crepe::CollisionEvent & collisionData);
void despawn_enemy();
bool spawn_enemy(const SpawnEnemyEvent & e);
+ void death();
+ void set_hit_blink(bool status);
private:
std::random_device rd;
std::default_random_engine engine;
bool alive = false;
+ bool spawned = false;
float speed = 50;
- const float MIN_SPEED = 10;
- const float MAX_SPEED = 130;
- const float MAX_DISTANCE = 100;
+ int health = 2;
+ const float MIN_SPEED = 20;
+ const float MAX_SPEED = 150;
+ const float MAX_DISTANCE = 200;
std::chrono::time_point<std::chrono::steady_clock> last_fired;
+ std::chrono::time_point<std::chrono::steady_clock> last_hit;
std::chrono::duration<float> shot_delay = std::chrono::duration<float>(0);
+ std::chrono::duration<float> blink_time = std::chrono::duration<float>(0.1);
};