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author | heavydemon21 <48092678+heavydemon21@users.noreply.github.com> | 2025-01-10 19:35:08 +0100 |
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committer | GitHub <noreply@github.com> | 2025-01-10 19:35:08 +0100 |
commit | b9d00961a8894356c7cff7597de424a12d2841a6 (patch) | |
tree | aa033307a742df0c22131482858749bcf480ba38 /game/enemy/EnemyPool.cpp | |
parent | 20f6f8ddf013e5d18770bd0a01474a845843bdd7 (diff) | |
parent | f3413f3d0fbffee0cc363096cd873a8be766ad64 (diff) |
Merge pull request #123 from lonkaars/wouter/game-improvements
some extra features
Diffstat (limited to 'game/enemy/EnemyPool.cpp')
-rw-r--r-- | game/enemy/EnemyPool.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/enemy/EnemyPool.cpp b/game/enemy/EnemyPool.cpp index a7179bf..135fc35 100644 --- a/game/enemy/EnemyPool.cpp +++ b/game/enemy/EnemyPool.cpp @@ -4,7 +4,7 @@ using namespace std; void EnemyPool::create_enemies(crepe::Scene & scn) { EnemySubScene enemy; int amount = 0; - while (amount < this->MAXIMUM_AMOUNT) { + while (amount < ENEMY_POOL_MAX) { amount = enemy.create(scn, amount); } } |