diff options
author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2025-01-08 13:52:22 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2025-01-08 13:52:22 +0100 |
commit | 1413beea3b506b15b9f0080cec29c745d1ef88da (patch) | |
tree | f09efac3543adb16ea21b1d04d2c2cd4fb181d69 /game/enemy/EnemyBulletSubScene.cpp | |
parent | 1e25ce23534c1dcc7bebfc9fe33c1b587f15643a (diff) |
pooling fix
Diffstat (limited to 'game/enemy/EnemyBulletSubScene.cpp')
-rw-r--r-- | game/enemy/EnemyBulletSubScene.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/game/enemy/EnemyBulletSubScene.cpp b/game/enemy/EnemyBulletSubScene.cpp index 96ea7de..4f95ce4 100644 --- a/game/enemy/EnemyBulletSubScene.cpp +++ b/game/enemy/EnemyBulletSubScene.cpp @@ -18,10 +18,7 @@ #include "../Random.h" using namespace crepe; using namespace std; -int EnemyBulletSubScene::create(Scene & scn){ - vec2 size = {20, 20}; - - static int counter = 0; +int EnemyBulletSubScene::create(Scene & scn, int counter){ string unique_name = "enemy_bullet_" + to_string(counter++); GameObject bullet = scn.new_object(unique_name.c_str(),"enemy_bullet",ENEMY_BULLET_POOL_LOCATION,0,1); |