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authorheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-08 14:57:09 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-08 14:57:09 +0100
commit714c8798dd0998ea15b1ba697962a97c586457fe (patch)
tree86d36b17a71845cd4b5d16a0e9abd11df0d55c03 /game/enemy/EnemyBulletScript.cpp
parentfbd7c84e13381922bf327e20c1abc65337142445 (diff)
parent0de6692dcb029540f4502c5a2f1a0c6634f7b61f (diff)
Merge remote-tracking branch 'origin/wouter/enemyAI' into niels/game
Diffstat (limited to 'game/enemy/EnemyBulletScript.cpp')
-rw-r--r--game/enemy/EnemyBulletScript.cpp40
1 files changed, 40 insertions, 0 deletions
diff --git a/game/enemy/EnemyBulletScript.cpp b/game/enemy/EnemyBulletScript.cpp
new file mode 100644
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+++ b/game/enemy/EnemyBulletScript.cpp
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+#include "EnemyBulletScript.h"
+#include <crepe/api/Camera.h>
+#include <crepe/api/Metadata.h>
+#include <crepe/api/Rigidbody.h>
+#include <iostream>
+
+#include "EnemyConfig.h"
+using namespace crepe;
+using namespace std;
+void EnemyBulletScript::init() {
+ this->subscribe<CollisionEvent>([this](const CollisionEvent & e) -> bool {
+ return this->on_collide(e);
+ });
+}
+void EnemyBulletScript::fixed_update(crepe::duration_t dt) {
+ Transform & transform = this->get_component<Transform>();
+ Camera & camera = this->get_components_by_name<Camera>("camera").front();
+ Transform & cam_transform = this->get_components_by_name<Transform>("camera").front();
+ Rigidbody & bullet_body = this->get_component<Rigidbody>();
+ //move
+ transform.position.x += bullet_body.data.linear_velocity.x * dt.count();
+ vec2 half_screen = camera.viewport_size / 2;
+ float despawn_location = cam_transform.position.x - half_screen.x - 50;
+ if (transform.position.x < despawn_location) {
+ this->despawn_bullet();
+ }
+}
+
+void EnemyBulletScript::despawn_bullet() {
+ Transform & transform = this->get_component<Transform>();
+ Rigidbody & bullet_body = this->get_component<Rigidbody>();
+ bullet_body.active = false;
+ transform.position = ENEMY_BULLET_POOL_LOCATION;
+}
+
+bool EnemyBulletScript::on_collide(const CollisionEvent & e) {
+ //cout << "collision happened with " << e.info.other.metadata.tag << endl;
+ this->despawn_bullet();
+ return false;
+}