diff options
author | JAROWMR <jarorutjes07@gmail.com> | 2024-12-29 15:34:23 +0100 |
---|---|---|
committer | JAROWMR <jarorutjes07@gmail.com> | 2024-12-29 15:34:23 +0100 |
commit | b82c302e2eb5044ae966230a50aae9bdb698cf8c (patch) | |
tree | 49e6948b3110b01b6e4bb8855710f91f88be6357 /game/coins/CoinSystemScript.h | |
parent | b758b2b20da8e3ab002dacc663237e1681ae973c (diff) |
added more presets
Diffstat (limited to 'game/coins/CoinSystemScript.h')
-rw-r--r-- | game/coins/CoinSystemScript.h | 41 |
1 files changed, 36 insertions, 5 deletions
diff --git a/game/coins/CoinSystemScript.h b/game/coins/CoinSystemScript.h index f17c160..8dcd793 100644 --- a/game/coins/CoinSystemScript.h +++ b/game/coins/CoinSystemScript.h @@ -17,6 +17,9 @@ private: void spawn_coins(); float preset_1(const crepe::vec2 & begin_position); float preset_2(const crepe::vec2 & begin_position); + float preset_3(const crepe::vec2 & begin_position); + float preset_4(const crepe::vec2 & begin_position); + float preset_5(const crepe::vec2 & begin_position); private: static constexpr float SPAWN_DISTANCE = 400; static constexpr float DESPAWN_DISTANCE = 400; @@ -34,12 +37,40 @@ private: static constexpr int COLUM_AMOUNT_1 = 5; private: // preset two settings -// ***** ***** -// -// -// -// ***** ***** +// +// ******** +// ********** +// ******** +// static constexpr float ROW_OFFSET_2 = 25; static constexpr float COLUM_OFFSET_2 = 25; static constexpr int COLUM_AMOUNT_2 = 10; +// preset three settings +// *** +// +// *** +// +// *** + static constexpr float ROW_OFFSET_3 = 100; + static constexpr float COLUM_OFFSET_3 = 25; + static constexpr int COLUM_AMOUNT_3 = 3; +// preset four settings +// *** +// +// *** +// +// *** + static constexpr float ROW_OFFSET_4 = 100; + static constexpr float COLUM_OFFSET_4 = 25; + static constexpr int COLUM_AMOUNT_4 = 3; +// preset five settings +// ** ** +// ** ** +// ** +// ** +// ** ** +// ** ** + static constexpr float ROW_OFFSET_5 = 25; + static constexpr float COLUM_OFFSET_5 = 25; + static constexpr int COLUM_AMOUNT_5 = 2; }; |