diff options
author | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-08 13:21:21 +0100 |
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committer | Max-001 <maxsmits21@kpnmail.nl> | 2025-01-08 13:21:21 +0100 |
commit | a5854e1346c96ade73ae1e69ee8b7a6c94c78b07 (patch) | |
tree | 6884f06ed672323adb7bc0e49ee98243817d62e3 /game/coins/CoinSystemScript.cpp | |
parent | 2e65d249e04e1450a4c45a4fb5d48213a75cf3e0 (diff) |
Added coin animation
Diffstat (limited to 'game/coins/CoinSystemScript.cpp')
-rw-r--r-- | game/coins/CoinSystemScript.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/game/coins/CoinSystemScript.cpp b/game/coins/CoinSystemScript.cpp index 1634aa9..f9816c9 100644 --- a/game/coins/CoinSystemScript.cpp +++ b/game/coins/CoinSystemScript.cpp @@ -209,6 +209,10 @@ void CoinSystemScript::spawn_coins() { for (Sprite & coin_sprite : coin_sprites) { // Skip this sprite if it is already active if (coin_sprite.active) continue; + if (coin_sprite.data.order_in_layer == 1) { + coin_sprite.active = false; + continue; + } // Found an available (inactive) coin sprite // Retrieve its associated components |