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authorMax-001 <maxsmits21@kpnmail.nl>2025-01-08 13:21:21 +0100
committerMax-001 <maxsmits21@kpnmail.nl>2025-01-08 13:21:21 +0100
commita5854e1346c96ade73ae1e69ee8b7a6c94c78b07 (patch)
tree6884f06ed672323adb7bc0e49ee98243817d62e3 /game/coins/CoinSystemScript.cpp
parent2e65d249e04e1450a4c45a4fb5d48213a75cf3e0 (diff)
Added coin animation
Diffstat (limited to 'game/coins/CoinSystemScript.cpp')
-rw-r--r--game/coins/CoinSystemScript.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/game/coins/CoinSystemScript.cpp b/game/coins/CoinSystemScript.cpp
index 1634aa9..f9816c9 100644
--- a/game/coins/CoinSystemScript.cpp
+++ b/game/coins/CoinSystemScript.cpp
@@ -209,6 +209,10 @@ void CoinSystemScript::spawn_coins() {
for (Sprite & coin_sprite : coin_sprites) {
// Skip this sprite if it is already active
if (coin_sprite.active) continue;
+ if (coin_sprite.data.order_in_layer == 1) {
+ coin_sprite.active = false;
+ continue;
+ }
// Found an available (inactive) coin sprite
// Retrieve its associated components