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authorJaro <59013720+JaroWMR@users.noreply.github.com>2025-01-08 14:40:13 +0100
committerGitHub <noreply@github.com>2025-01-08 14:40:13 +0100
commit91366375a7b2a9be670e4842604512254a9c116e (patch)
tree537c2cfa54f338734c91e74f6db078dddd578a96 /game/coins/CoinSubScene.cpp
parentc9c9702edc58ff8f40b13dc6b86b216421f79e9b (diff)
parenta24d1563931a19332ff2935f8d5998c997a4f94e (diff)
Merge pull request #112 from lonkaars/max/game2
Max/game2
Diffstat (limited to 'game/coins/CoinSubScene.cpp')
-rw-r--r--game/coins/CoinSubScene.cpp22
1 files changed, 21 insertions, 1 deletions
diff --git a/game/coins/CoinSubScene.cpp b/game/coins/CoinSubScene.cpp
index 2c9feb6..d154819 100644
--- a/game/coins/CoinSubScene.cpp
+++ b/game/coins/CoinSubScene.cpp
@@ -39,6 +39,26 @@ int CoinSubScene::create(Scene & scn, int coin_counter) {
.looping = true,
}
);
- coin.add_component<AudioSource>(Asset {"asset/sfx/coin_pickup_1.ogg"});
+ coin.add_component<AudioSource>(Asset {"asset/sfx/coin_pickup_1.ogg"}).volume = 3;
+
+ Sprite & pick_up = coin.add_component<Sprite>(
+ Asset {"asset/coin/coinCollect1_TVOS.png"},
+ Sprite::Data {
+ .sorting_in_layer = SORT_IN_LAY_COINS,
+ .order_in_layer = 1,
+ .size = size * 2,
+ }
+ );
+ pick_up.active = false;
+ coin.add_component<Animator>(
+ pick_up, ivec2 {64, 64}, uvec2 {5, 1},
+ Animator::Data {
+ .fps = 5,
+ .looping = false,
+ }
+ )
+ .active
+ = false;
+
return coin_counter;
}